AI Insights · Timothy · October 2022
Top 5 Pokemon Collector Games on Android in New Zealand - Q3 2022
In Q3 2022, Pokémon GO led the performance metrics among Pokemon collector games on Android in New Zealand, with other top games showing varied trends in downloads, revenue, and active users.
During the third quarter of 2022, the performance of the top 5 Pokemon collector games on the Android platform in New Zealand showcased diverse trends. Data from Sensor Tower reveals insights into weekly downloads, revenue, and active users for these popular apps.
Pokémon GO from Niantic, Inc. saw notable fluctuations in its weekly revenue, peaking at approximately $29.9K in late August. Weekly downloads remained relatively stable, hovering around 1.2K throughout the quarter. Active users demonstrated a gradual increase, starting at 40.7K in late June and reaching 45.1K by the end of September.
Monster Squad Rush, developed by TapNation, experienced a decline in weekly downloads from 1.9K in late June to 442 by the end of September. The game's weekly active users showed a similar trend, peaking at 5.1K in early August before dropping to 3.9K by the end of the quarter. Revenue for this game was minimal and saw no significant peaks.
Pokémon UNITE by The Pokémon Company exhibited a steady increase in weekly active users, rising from 3.7K in late June to 4.3K by the end of September. Weekly downloads varied slightly, peaking at 448 in early August. Revenue trends were modest, with the highest weekly revenue reaching about $477 in early September.
Super Monster: Color Friends from CAESURA YOUTH ORCHESTRA, released in early September, had a promising start with weekly downloads initially at 250 and rising to 1.3K in mid-September. Active users mirrored this trend, growing from 243 in early September to 1.5K by the end of the month. Revenue data for this game was not recorded during the period.
Finally, Monster Catch - Trainer Rodeo by Homa showed a consistent yet low performance in weekly downloads, fluctuating around the 200 mark. Active users remained stable, with minor fluctuations around the 700-900 range throughout the quarter. Revenue for this game was negligible.
For more detailed insights and data, visit Sensor Tower.